∑/Divergence

hung'sharin / distributed networking 

Skype Now Worth $2.75 Billion

Today, Skype CEO Josh Silverman announced that the Skype deal has closed. Here are the finalized details of the deal:

1. Nothing has changed with ownership: eBay now owns 30% of Skype, outside investors (including Silver Lake, Andreessen Horowitz, and the Canada Pension Plan Investment Board) own 70%.

2. Of that, 14% or so is owned by Niklas Zennstrom and Janus Friis, the founders of Skype.

3. The Skype deal values the company at $2.75 billion, which is a little higher than the price eBay paid for Skype in 2005.

4. Joltid Limited is an investor in Skype. Joltid is owned by the Skype founders and was a major part of the legal dispute between eBay and the founders. The company held a key P2P technology that Skype now owns as part of this deal.

Now it’s time to move on and see what this reinvented Skype can do.

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Starcraft II Story Mode on video

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How to Buy a Television

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2010 Shelby GT500

Model Year: 2010
Make: Ford
Model: Shelby GT500
Trim: N/A
Price, Base/As-Tested: $48,175/$48,175
Engine: 5.4-liter supercharged, 32-valve V8
Horsepower & Torque: 540 HP @ 6,200 RPM, 510 Lb-Ft @ 4,500 RPM
Transmission: 6-speed manual
Curb Weight: 3917 Lbs0-to-60: 4.3 secs (manufacturer quoted)
Top Speed: 155 MPH (limited) Crash Testing, Front/Rear/Side: *****/*****/*****
Fuel Economy, EPA: 14/22 MPG

                     
Click here to download:
2010_Shelby_GT500.zip (2049 KB)

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Windows 8 Slated For 2012 Release

Microsoft has released two roadmaps at this years Professional Developer’s Conference (PDC 2009) which both suggest a Windows 8 release in 2012. This confirms earlier rumors that Microsoft’s next desktop operating system after Windows 7 would be released in three year’s time. To be more precise, the roadmaps that Microsoft showcased at the conference show the Microsoft server releases over the years. The first of the two roadmaps does mention Windows 7 (but not Windows Vista) along with Windows Server 2003 and 2008 releases.

The 2012 release is codenamed Windows 8 and Microsoft does not explicitly state that this will also be the release year of the new operating system although that is generally assumed by everyone.

Windows 8, which is currently only a codename for the new operating system (did not they say so previously when asked about Windows 7 as well?), will be major released opposed to the release updates Windows Server 2008 R2 and Windows 7.

   
Click here to download:
Windows_8_Slated_For_2012_Rele.zip (357 KB)

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Star Wars Battlefront: Elite Squadron Review

When LucasArts released the first Star Wars: Battlefront game back in 2004, players got a boots-on-the-ground feeling in the Star Wars universe. It's now, 2009, how does the latest installment stack up?

Star Wars Battlefront: Elite Squadron follows the tale of two brothers, both Jedi clones, named X1 and X2. As the Dark Side's power grows, the brother find themselves on opposite sides of the battle with X1 fighting for the Empire and X2 helping the Rebel Alliance. The game takes place over the course of the Star Wars films, with clips and characters from the older and newer films.

Compared with the previous entry in the Battlefront series, Elite Squadron offers "deeper" customization than any of the previous Battlefront titles. But with customization now standard on so many titles, a good game needs more than the option of character changes.

Loved
Variety Is The Spice of Space: Elite Squadron takes the fight into space, allowing players to fly X-Wings and board Star Destroyers. The inclusion of a galactic front in the series, opens up the title — makes it feel bigger. You go from blaster Stormtroppers on Tatooine to barrel rolling TIE Fighters in space. It really encapsulates the Star Wars experience.

So Epic: The great thing about Elite Sqaudron is the scope — players travel from Tatooine to Hoth to Endoor. The game is epic! Just like a Star Wars title should be. But at the same time, it does give players the feeling of experiencing the smaller side of a larger battle — just like a Battlefront title should

We Are Online: Elite Squadron has robust multiplayer, and The Heroes and Villains mode is a welcomed addition, giving players the chance to play as Stars Wars heroes or bad dudes. The other online modes, such as Galactic Conquest, offered replay value once the single player campaign is finished.

Hated
The Controls Are Outta Control: There's no way around it, controlling the camera and the character by using the PSP's analog stick is a bad idea. Why not control the character with the directional pad? Oh right, because I'm using it for all sorts of input controls like getting into spaceships and whatnot. The controls could be and should be streamed lined — they feel dated. There is nothing wrong with complex controls when they add to the experience. Here, they don't. They detract. It would make more sense to have the character controlled with the direction pad — not just for camera issues, but for control issues. The analog numb on the PSP often lead my character all over the place, jumping too far, running too far, missing my landing spot. Unfortunately, the Alternative Controls are even less instinctive than the Default ones.

Been Here Before?: And as previously mentioned, the inclusion of space battles, provides a variety in gameplay, but some of that variety gets stale in the single player campaign. Missions seem to be either shoot guys on foot, use Ion Canon, then fly away or fly away, use Ion Canon and then shoot guys on foot. A pattern develops and becomes old.

The addition off space battles and the new multiplayer mode show that there is still innovation and room for the Battlefront franchise to grow. But for it to truly blossom, the basic control mechanics are in need of an overhaul. I fear the dark cloud of clunky controls shrouds all Elite Squadron.

Star Wars Battlefront: Elite Squadron was developed by Rebellion Developments for the PSP and published by LucasArts on November 3. Retails for $29.99 USD for the PSP as well as for the Nintendo DS. A copy of the game was acquired via PSN digital code for reviewing purposes. Played through single player campaign and tested multiplayer.

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Ne-Yo - Mad

Mad by Ne - Yo  
(download)

Oh oh oh, oh oh oh...
Oh oh oh...
She's starin' at me,
I'm sittin', wonderin' what she's thinkin'.
Mmmmm
Nobody's talkin',
'Cause talkin' just turns into screamin'.
Ohhh...
And now is I'm yellin' over her,
She's yellin' over me.
All that that means
Is neither of us is listening,
(And what's even worse).
That we don't even remember why were fighting.
So both of us are mad for...
Nothin'
(Fighting for).
Nothin'
(Crying for).
Nothin'
(Whoahhh).
But we won't let it go for
Nothin'
(No not for)
Nothin'.
This should be nothin' to a love like what we got.
Ohhh, baby...
I know sometimes
It's gonna rain...
But baby, can we make up now
'Cause I can't sleep through the pain
(Cant sleep through the pain).
Girl, I don't wanna go to bed
(Mad at you),
And I don't want you to go to bed
(Mad at me).
No, I don't wanna go to bed
(Mad at you),
And I don't want you to go to bed
(Mad at me)
Ohhh no no no...
And it gets me upset, girl
When you're constantly accusing.
(Askin' questions like you've already known).
We're fighting this war, baby
When both of us are losing.
(This ain't the way that love is supposed to go).
Whoaaaaaaaaa...
What happened to workin' it out.
We've falled into this place
Where you ain't backin' down
And I ain't backin' down.
So what the hell do we do now...
It's all for...
Nothin'
(Fighting for).
Nothin'
(Crying for).
Nothin'
(Whoahhh).
But we won't let it go for
Nothin'
(No not for)
Nothin'.
This should be nothin' to a love like what we got.
Ohhh, baby...
I know sometimes
It's gonna rain...
But baby, can we make up now
'Cause I can't sleep through the pain
(Cant sleep through the pain).
Girl, I don't wanna go to bed
(Mad at you),
And I don't want you to go to bed
(Mad at me).
No, I don't wanna go to bed
(Mad at you),
And I don't want you to go to bed
(Mad at me)
Ohhh no no no...
Oh baby this love ain't gonna be perfect,
(Perfect, perfect, oh oh).
And just how good it's gonna be.
We can't fuss and we can't fight
Long as everything alright between us
Before we go to sleep.
Baby, we're gonna be happy.
Baby I know sometimes
It's gonna rain...
But baby, can we make up now
'Cause I can't sleep through the pain
(Can't sleep through the pain).
Girl, I don't wanna go to bed
(Mad at you),
And I don't want you to go to bed
(Mad at me).
No, I don't wanna go to bed
(Mad at you),
And I don't want you to go to bed
(Mad at me)
Ohhh no no no...

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Prepare

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Mirror of souls

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Shonen Jump: New Final Fantasy XIII Scans

Shonen Jump's latest Final Fantasy XIII feature has worked it's way onto the internet and it comes with a host of all new gameplay screenshots. Scale is the focus in these screenshots with many images showing off the vast landscape in the game as well as the huge monsters that'll be wandering the environment. Oh and another surprise. We get our first look at Final Fantasy XIII's Cactuar and he seems to have a girlfriend.

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